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What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Please read the intro post before you post!

593

(Java Parity) World Border

under review

15 Comments

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  • 4
    gaminmister commented
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    /worldborder center (x) (z)
    /worldborder set (length)

  • 0
    khalidsulamai commented
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    When I get into the world I get a little bit out of the game.

  • 6
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    I would love this feature please add it soon Mojang as this is great for map making and minigames!

  • 1
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    Please add it

  • 2
    AlacasterS0I commented
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    I think the API needs to be improved for data packs but this isn't the solution.

  • 7
    ChefRayanePGM commented
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    We absolutely need this, It will be very useful for Realm owners because "infinite" Map without limit can be problematic and make Maps too big even if it's not useful (for Realm and small servers) : Map storage size too important (several Gb)...

  • 8
    bigethan1619 commented
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    My ideas for commands:

    /worldborder add (length) (time)

    /worldborder set (length) (time)

    /worldborder remove (length) (time)

    /worldborder damage (amount)

    /worldborder center (x y z)

    (maybe a command to change border colors(cause why not))

     

  • 2
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    I would find this useful as a way to limit world generation. For example, when bees are added there won't be any hives nearby so it will lead to travelling huge distances to see new world generation.

  • 1
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    Plss add it

  • 0
    Comment actions Permalink

    Yeeeeeeeeeeeeeeeeeeeeees!

  • 0
    xdMango666 commented
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    Hi

     

  • 0
    creepacuz89 commented
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    Yessss plz

  • 5
    Angrywolf378 commented
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    This would be amazing. Not only for map creators but for regular players aswell. All the people who want legacy edition world sizes to be added to bedrock could just use a command to change how far they can go in their worlds.

  • 0
    aaron dodd commented
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    This would be useful as I have an idea for a game called speed demon where maybe 4 or 5 people get a 10-minute head start into a world and gather resources and whatever and then the speed demon who is equipped with speed 100-1000 who has maxed out leather armor and a diamond sword chases them and the last survivor wins.

  • 2
    JOKERCOLLISON commented
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    This is needed in so many ways, but I’m going to focus on realms. Why it’s needed and what features we should have.

    To start

    World Border should not be a cheat. As it does not give the player an advantage. This allows realms to be full survival while limiting how far a player can go.

    World Border should be able to be toggled in game by admin. This allows it to be changed if admin chooses to without having to create a new world. (UI would have a number input. For example 500. Meaning world border is 500 blocks from 0,0,0 or world spawn)

    Large worlds have the chance to corrupt as file size increases. Limiting the distance a player can go will greatly reduce the ability of  worlds becoming too large.

    Currently the survival of a realm is based off of file size being able to be edited. Worlds periodically have to be pruned, but software has its limitations. If the file size is to large, a lot of programs will not be able to load the world or have the chance of corruption during save process.

    Editing is not limited to file size, as you can create a new world and TP to far distances while keeping save file small. Editing software will not be able to load.

    Map image software: World explored to far will crash software while creating a PNG image.

    On my realm (Economy Realm) we periodically prune the world to 5000 allowing file size to stay manageable. But as a realms owner, this is rule that I cannot enforce. World Border would make this possible.