X

NOTICE

Are you sure you want to report this?

Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

120

Bandit illager

8 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 1
    CrazyChick475 commented
    Comment actions Permalink

    Ooooooh they could spawn into forests

  • 0
    Comment actions Permalink

    I think "Bandits" are too similar to Pillagers, but maybe Mojang could add some of these features to Pillagers. I'd like to see a Pillager hideout with beast stables and such in the game!

  • 0
    garbinardal10 commented
    Comment actions Permalink

    Maybe bandits could be a more sneaky and subtle to avoid iron golems and village gaurds (which in my opinion, need to be added!)

  • 0
    JurscBeaver commented
    Comment actions Permalink

    @InfiniteAura392- I agree, but I posted this idea before those were introduced. I like your suggestion, and maybe add some biome specifics to them as well.

  • 0
    Comment actions Permalink

    Great idea! But I think that instead of just heading in random directions, they sure head for nearby villages and plunder them. That way, the player knows where the bandits got their treasure. Also, I think that they should be invisible when they plunder a village, that way OP Iron Golems can’t see them and destroy them. 

  • 1
    Comment actions Permalink

    This is a great idea! I think it would be cool if they used a new type of weapon too!

  • 1
    Comment actions Permalink

    Okay, but it would be annoying. Good for trolls or Minecraft maps maybe but it would be good.

    I just think they shouldn’t be able to sprint. They should have levels too:

     

    Level 1: Can’t spring and has original arrows no potions. Has loot like a few arrows and a glass bottle or some raw food and a few emeralds.

    Level 2: Can shoot slowness arrows but no potions. Has loot like stone tools and weapons Or 10 emeralds and a enchant book with one diamond

    Level 3: Getting more Op but way more rare. Can throw slowness potions and slowness arrows. Has loot like 2 diamond and a poison splash potion with up to 14 emeralds or a iron ⚔️ sword and tools with a lead.

    Level 4: Getting Way more rare and op. Can shoot slowness arrows and this is only rare but can shoot harming arrows sometimes and same with splash potions. Has loot like a diamond sword and possibly diamond armour up to 20 emerald and maybe a slow falling or healing potion.

    Ok the next one could have a new item update. A rope, can be used to climb up stuff. You could place it under a tree and climb up they same way as a ladder!

    Level 5: Super rare!Enchanted bow to attack and always has harming arrows. Has loot the same as level 4 loot but all armoury and weapons/ tools are enchanted and you get up to 30 emeralds and the potions are the same.

    Ok last one

    Level Six: Super Rare! Only one in each world! Netherite armour. Never a full set but anyway. Up to 50 emeralds and up to 2 ropes, still same as level 4 potions but this is only very rare!

  • 0
    BekahHW commented
    Comment actions Permalink

    Bandits should have a wooden sword for close-range fighting and if you try to run the bandit will shoot a bow at you. Bandits could also have a chance to ride mounts. The western-style bandits could ride horses, Mountain bandits could ride goats, and desert bandits could ride llamas.