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Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

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Biome specific grass (was: For e.g., have Plains Biome etc)

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  • 3
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    So I can see the upsides to this. It would certainly give decorators and landscapers more options for their builds. However, what I don't like is that it would add a whole bunch of new items with boring, derivative names like Plains Grass Block or Birch Forest Birch Leaves or Deep Ocean Water Bucket.

    I like the goal of this idea, but my recommendation for you is to think more about exactly how this would work in practice. (Maybe you will find that this idea is practical for grass blocks, but not some of the others.) And I would recommend you invent names for the new items that aren't just listing the biome they come from. For example, instead of Desert Grass Block, use Dry Grass Block; instead of Tundra Grass Block, use Frozen Grass Block, etc.

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    Bilbo Baggins commented
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    Makes it to complicated.  Especially with the gradients between two biomes.

  • 1
    jakub murthy commented
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    moss stone, mossy stone bricks and all that should match the grass colour for that biome too.

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    pretorian119 commented
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    I have a suggestion for how that could be easily done with water. It's the same as for the new tropical fish. There are only one tropical fish mob and one bucket of tropical fish, but every one of them has an entity data called variant, storing the size, the pattern, the colour and the colour of the pattern.

    So my suggestion is to add a colour entity data for water, it could be a simple RGB value generated from the biome. When you fill a bucket with that water, the value is kept in the bucket, so when you empty it, the new water source maintains its original colour. No need for new blocks, new names nor filling any creative tab with types of water!

    This also gives me a cool idea that mapmakers would love: through commands, you could obtain a water bucket of any colour you want, so you could have some red-water representing blood (or a high-iron water), green for toxic waste and acid... If an alpha could be added to this RGB value, the possibilities would be endless: you could have an opaque black petroleum and also crystalline water.

    Something similar could be done with leaves and grass, but then they will not stack in the inventory, and that doesn't sound great to me... Maybe a new enchantment like silk touch that also maintains the colour? I don't know.

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    jakub murthy commented
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    how about a preservation enchantment on a bucket? so it keeps the exact colour of the water. also there should be options to change the RGB values and opacity for blocks, items,liquids e.t.c.

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    Java Dragon commented
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    Maybe this could also be depending on the biomes temperature...

  • 2
    Blast Burner commented
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    This makes so much sense dude!

  • 1
    Mc Rat commented
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    I'd like to see a type of desert grass you can plant on sand that is only found in Desert and Mesa biomes

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    I would absolutely love this if it also meant that in theory there's different grass types in the creative category since that would mean if you play creative you could replace the desert grass with for example plains grass if you so desired.

    I play ion a creative realm with friends and not being able to change the grass colours in deserts is one of our biggest annoyances x'D

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    I agree with this idea. I think that we should also be able to use these new grass blocks in creative mode, too.

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    PixelPig5551 commented
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    I had this same idea. It would be a great addition to Minecraft, especially when you are terraforming. For example, I like the way grass looks in the savanna biome, but when you put grass in the plains biome it just turns back to its usual bright green color. You could also be able to mix different grass blocks of slightly different shades to create more detail in the landscape, just like in real life.

    You could also put a gradient in the block if it is placed directly next to another type of grass block, so you don't have that abrupt change of one texture to another.

    You could also do a similar thing with the leaf blocks.

    Swamp water would also be nice. If you scoop up a bucket of water from the swamp, then dump it in a different biome, it should be the same color. I hope you add this feature to the game in the future, Mojang. It would be amazing!

    -PixelPig

  • 1
    Haruneko125 commented
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    I think it should be a data tag that can be changed via the debug stick.

    (if you use commands, and you've never used the debug stick, then you aren't decorating to your full potential)