A feedback area designed for scripting and mods suggestions and feedback. Please note bug reports and support issues will be removed.

396

Macros folder in data or behavior packs to define "new" blocks, items, and entities

under review

19 Comments

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  • 9
    Registered User commented
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    Currently I'm confused on why people don't think this is important. Any mod you've ever seen could be made possible with this. Please upvote it!

  • 3
    Registered User commented
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    [add on to what I just said] people are stating that pandas and bamboo is more important important than this. What I don't think they realize is that that could be made possible with this stuff and even more! You could add planes, more TNT, more mobs, more block, ore, anything!

  • 10
    Registered User commented
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    And maybe put this feature (addons in general) into Java? Please?

  • 2
    Registered User commented
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    Upvoting

  • 4
    Registered User commented
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    This is certainly a feature I would consider. With all the additions and tweaks to make Minecraft easier to tweak and tinker the game the ability to add entirely new entities, blocks, and items to the game is one thing not present. Sure a person can mess with the code to their desire, but I feel it is just simpler to have a way to add entirely new objects. Besides, a manner of way to implement custom mobs be revealed some time ago. Why not extend to blocks and basic items?

  • 2
    Registered User commented
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    A good idea!

  • 2
    Registered User commented
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    You got my support!😊😊😊😊😊

  • 1
    Registered User commented
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    Sounds like a perfect feature for 1.15 it would change the way minecraft maps work! customization would be even easier! perfect for java. and im sure it could be done in bedrock.

  • 4
    Registered User commented
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    There's barely any more discussing needed,
    Mojang, this is way better than just allowing NBT data in recipe files!
    If you can do this, that'd be amazing!

  • 2
    Registered User commented
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    Good idea. Changing block "behaviors" is one of the most amazing things I want in bedrock. Why aren't people upvoting?

  • 2
    Registered User commented
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    Mojang, if you are reviewing this, please also add in a way for us to add new data values in bedrock (and whatever Java uses) so that we can add in new customizations to existing blocks/items/entities.

    For example, maybe glass with dataValue 25 is a new color or glass design that uses something we have added in our own resource pack. Same with skulls, skull with a dataValue of 8 might be a skull that looks like a mini observer block.

    This would allow us to build in all new things using the existing framework that Java can do using data packs, which behavior packs cannot do without replacing already existing blocks - which isn’t what we want to do.

    I think this could work in this same macro/NBT framework built in this feedback post.

  • 3
    Registered User commented
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    please... please add this.

  • 2
    Registered User commented
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    This would make data packs more powerful than mods, as you don't have to update any code when a new game update comes out. Please put this into the game Mojang!!!

  • 2
    Registered User commented
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    Title seems to have misled previous commenters, but I find it a much-needed addition, even if it is much more modest in scope than the title implies

  • 1
    Registered User commented
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    is this an idea for minecraft java datapacks or minecraft bedrock addons?

  • 2
    Registered User commented
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    All the creativity this would bring to the game would be insane

  • 1
    Registered User commented
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    This sounds perfect for my datapack creations when it comes to custom items that can only be used to craft other items.

  • 0
    Registered User commented
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    I'm so sad that people think this wouldn't be important. I'm a minecraft fan since it's beginnings and I would love to produce new content within the vanilla game... Please, dear Mojang Studios, make this wish reality. 

  • 0
    Registered User commented
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    Isn't this already a feature?