to get straight to the point, radium would be a new ore found in the end. It would be about rare as gold and would look like a block of endstone with green veins in it. it can be mined with an iron pick or above and smelted into Radium ingots. This ingot would be a bright green and would appear to be glowing.
USES: -Radium block: a metal block that's a bright green in appearance, but slightly darker than the emerald block, however, it will appear to "pulsate" where it will slowly brighten to that shade of green and then returns to the initial shade. it emits light in a 15 block area (same as glowstone) and will apply poison 2 to any mob, including Spiders or Undead, but excluding iron golems in a 3x3 area around it.
-Tuning Fork: crafted with an obsidian in the bottom slot, 4 iron in the upper two edge slots, and a radium ingot in the center slot, This used in the next 2 block. appears as a black tuning fork with a green orb where the prongs split.
Proxy: This... is a very interesting and relatively complex block. but to put it simply, the proxy basically "simulates" the block it's attuned to. To craft it, place 6 obsidian on the top and bottom rows, 2 Radium on the sides, and an eye of ender in the center
In order to use the proxy, first you must take the tuning fork and Shift-Right click on a block, you must then right click on a proxy that's within 32 blocks of the block you want to simulate with the tuning fork. after this is done the proxy will take on the properties of the block it's tuned to, so if you tune it to dirt it will be easily destroyed, but if you tune it to obsidian it will become extremely durable
now this is all fine and dandy, but where the proxy really shines is with functional blocks. do to my horrible ability to describe things, I will instead give an example. Let's say you had a lever, and you attune a proxy to this lever, when you flip the lever, both the lever and the proxy will emit a redstone signal, and vice versa, however, if you right click on the proxy, it will also cause the two blocks to turn on and off. So basically, when you attune a block to the proxy, the proxy BECOMES that block (this does not extend to block destruction, that would just be annoying in the long term).
of course, this also applies to more advanced blocks, most notably, the hopper. When a proxy is attuned to a hopper, it will push items from the top of the hopper it's attuned to into an inventory corresponding to the way the hopper's facing (so if the hopper's facing north, the proxy will attempt to push items into an inventory north of it) do note that for blocks akin to the hopper, they are not totally dependent on the hopper, so for example, if the chest the hopper's piping into fills up, the proxy, assuming the inventory it's piping into still has room, it will continue to pipe while the original hopper does not.
Just a few other things to note, The proxy cannot be attuned to other proxies, otherwise that would result in near-instant item transfer across entire worlds. (but then again now that I'm thinking about it you could just proxy into a chest, have a hopper extract from the chest, and proxy the hopper) and while a proxy Can't be attuned to multiple blocks, multiple proxies can be attuned to the same block (so you could have a dozen or more proxies simulating the same hopper). And if you're wondering why I haven't told you what it looks like, it's because it varies. The proxy appears as an obsidian block with an eye of ender on 1 side and a strip of Radium running through the center, the eye will face whichever way it will output to if it's an option, and the stripe will glow to tell if it's sending/receiving a redstone signal
Ender Index: alright, let's be honest for a second, item storage is a bit underwhelming at times, at least in my experience, so, this block aims to streamline storage. the ender Index appears to be an end crystal, however, instead of a pink cube in the center there's an ender eye, and instead of a bedrock base it's a radium base. as for using it, if you take your tuning fork and Shift-right click on it, it will set it as a destination, after this you can right click on chests or other inventories within 32 blocks of the index (Line of Sight not required). and once an inventory is linked to the index, the index will be able to "see" and interact with that inventory. this means if you link your entire storage room to the index, that index will be able to see all of the items in that storage room, and you will be able to remove and insert items through the index.
As for the interface.. well, it's getting its own Paragraph Highschool-grade book report, that should say enough. regardless, at the top of the interface we see an inventory, the size of it is about the size of a double chest, but with one less item row/Colom, one the right of the inventory is a scroll bar that allows you to move up and down the inventory to see more items, left of "extended inventory" let, call it, is a button that selects how you want to organize the visible items, the options are
-Numerically {ascending/descending} this makes it so your items will be organized by how many you have, ascending make it so that the items you have the most of appear first, descending does the opposite, making the items you have the least of appear first
-Alphabetically {ascending/descending} makes it so that your items are organized in alphabetical order, ascending means that items will go A,B,C ect, descending make it so items will appear as Z,Y,X, ect. and -Manual, which instead of organizing the items, the index will instead render each individual inventory, so this way it's like your interacting with a single giant chest. with this option, there will be a colored line separating inventories,
there will also be a second button called "merge stacks" this makes it so that, if set to true, instead of rendering each stack individually it will merge them into a single stack with the total number of items you have as a sum (so instead of rendering 10 stacks of redstone, it will instead render 1 stack of 640 redstone) do note this is only a visual change in the index, entering one of the chest it's linked to will still result in multiple stacks. This is automatically disabled when you set it to manual. Also above the extended inventory is a search bar so you can quickly find items. (IE searching "bone" will make the index only show you Bones, bone meal, and Bone blocks)
and finally, Below the extended inventory is your inventory, complete with armor slots and off-hand slot. to the left of your inventory is a crafting grid, the grid WILL retain its items when you exit the index (let's be honest, we've all wanted this at some point) and further to the left are 3 buttons, an X button, this will instantly clear the grid and return the items into the extended inventory, a button to toggle the crafting grid automatically being re-filled from the extended inventory (so if you for some reason want to craft 64 furnaces, you could place 8 cobble into the grid, and if you where to shift-right click the index would automatically extract the 8 stacks of cobble needed without you having to put it in the grid yourself) and finally the button for the recipe book. one last thing to note about the crafting grid are the shortcuts. left click and right click crafts the recipe once, Shift-left click makes the closest to a stack it can and places it directly into your inventory, shift-right click does the same, only the items stay with your cursor, and Ctrl- left click will also craft a stack, but instead put the items into the extended inventory (imagine mass-crafting dispensers with this)
just 2 last things (unless i'm forgetting something because I chose to write this at midnight for some reason) other details, the index will attempt to prioritize placing items into chest that already have that item in it, IE putting the redstone in the chest with the Redstone, if it can't do this it will place it into the first available inventory. and the indexer cannot be piped into, or extracted from.
so yeah, that's my suggestion for Radium, if you have any tweaks or suggestions you want to add to it, let me know. and if you have any questions (as I said, midnight*) also let me know, I would love to answer them.
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