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2516

Add natural events to the Nether.

under review

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  • 2
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    Maybe a heat wave. The red fog of the nether would become even more dense, and particles of smoke would be floating upwards, blue fire would mystically repel the weather by 5x5 blocks around it

  • 2
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    Maybe large pillars of lava could come out of lava lakes and fiery meteor-like particles could come down from the nether ceiling?

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    Smoke storm?

  • 2
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    It could rain lava droplets ir fireballs maybe?

  • 1
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    This make The nether very different indeed

  • 1
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    After playing the latest snapshot, 20w15a, this is all I could think about. It would be so cool to have biome specific weather, or just weather in general in the nether.

  • 1
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    Perhaps there could be ash cloud sandstorms in the Basalt deltas. These would obscure vision and perhaps increase spawn rates for certain mobs, such as Magma Cubes.

  • 1
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    SWARMS OF NETHER LOCUST

    they eat all vegitation

  • 4
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    I think if there were to be natural occurrences in the nether, it would be more earth-based weather like earthquakes or trembles. Say if there were earthquakes, the ceilings of the nether could possibly trickle out lava, making the player find shelter to shield from the burns. These earthquakes could also make certain mobs appear more frequently during those times, and other mobs could spawn less during those times.

  • 1
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    Possibly add dynamic temperature change during natural weather occurrences which requires certain items/armour/enchantments to keep you cool. This would be visible not through a HUD indicator, but rather a nether mist and/or sudden bubbling/steaming of nearby blocks.

  • 0
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    I've always wanted it to rain lava in the Nether, but I'm not sure how the game would differentiate between the roof of the Nether and the ceiling of a base

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  • 0
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    lava rain

  • 1
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    I think a weather like event would be really nice, even if it's just for ambiance.

  • 0
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    Ya do that

  • 4
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    Earthquakes (or, rather, netherquakes?) would be nice. They would also lag most players out but the visual effect shouldn't be all too different from the nausea debuff.

    Lava spouts would be cool as heck, too. It'd create an element of danger when riding striders, or maybe striders could protect the player from it? Perhaps they'd be meant to discourage bridging across the floor of the nether and instead utilize striders. And they'd also be glorious to watch! :D

  • 2
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    If it has something to do with lava, the striders should have a smile on their face during the event.

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    I say this sort of effect could be lava rain, but it should not be a passive damage effect. Instead, it could give a sort of "Hot" potion effect that changes the heart outline from black to orange. This effect would be the opposite of resistance, causing anything hurt to receive more damage than usual. It would not affect creatures immune to fire or players with fire resistance. The lava rain would go through bedrock and netherrack but be blocked by everything else.

  • 5
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    I think the nether weather would have to be unique compared to real weather. It would be easy to say lava rain but I think instead it could be a (laugh at me later because the name just was unfortunate to be there) wither storms. Black moody fog that coats soul sand valleys and basalt deltas. It would be hard to navigate and play eerie ghost noises. If you stay in the biome for too long (3 mins or more) your body will succumb to the pollution and slowly wither you until you die.

  • 1
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    The nether have the roof, it's impossible

  • 6
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    So ghast spawning has been fixed in the soul sand valley, which is good, however it would be nice to have the old spawning happen very rarely. The "ghast uprising" would return the old spawning (minus the endermen); happens as rare as thunderstorms and only lasts a couple minutes, if not seconds. It would be dangerous, but would also be a great opportunity to collect ghast tears, gunpowder, bones, and arrows.

    It would also be cool to have a "war zone" event happen near fortresses. When a piglin and a wither skeleton attack each other, sometimes it will summon an army of about 30 adult piglins (outside the fortress) and about 20 wither skeletons (inside the fortress), clashing in a battle. This would be a great opportunity to get wither skeleton skulls.

  • 2
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    maybe like a fiery ash storm that spawns blazes and to not die from the heat you will need fire resistance.

     

  • 1
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    why not a magma Rain ? from the roof of the nether ?

  • 0
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    For people who think this makes it too scary the nether is supposed to be scary. Lava storms and wither skeleton trap horses are good ideas to me

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    I would think going to the Neather would be more challenging if this would be added.

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    I dont know what to call this, but maybe at certain moments things start to burn very quickly. Netherack would rapidly start to spread fire.

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    Maybe very rarely their could be some sort of shaking to the Nether/player FOV. Which would cause some mobs to run around quickly and go a little crazy. 

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    I think an earthquake (would temporarily cause cracks or fissures to form in the ground and would make the ground shake) would be a cool idea, or maybe some kind of gas vent rupture where gas particles start to fill up the nearby area (they would naturally float upwards) and suffocate anything standing inside of it.

  • 0
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    Lava Rain

  • 4
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    A lot of these "weather" effects are a bit more natural disaster-y, and seem a suitable fit for Thunderstorm-counterparts.
    The Nether doesn't have to be all death doom destruction die perish lose your diamonds flail cry uninstall minecraft all the time get some.

    There should also be harmless effects too!

    One such idea could be a hot smog that simply reduces vision, and perhaps actually lowers mob spawnrates. Since the Nether is already pretty dangerous, it would be nice to have a brief period of respite like this. Rain does have an effect on farmland and even mob spawns in the Overworld, so perhaps this smog could have some similarities? 

    Another effect could be earthquakes causing lava waves. These waves could be either particles or the actual liquid moving, but would only raise 1-2 blocks higher/lower than normal lava level. Perhaps it could simply be a visual effect, too. Either way, striders would likely handle these waves with ease, keeping their passengers safe should they be travelling during this event. The waves could be rather peaceful, especially if both the smog and waves occur at the same time?

    The Nether can honestly be a really beautiful place sometimes: it might resemble hell, but it's a darn pretty hell if it generates right.