In this post, I want to discuss some ideas I have for reworking bookshelves in Minecraft. Admittedly, bookshelves are not broken or internally inconsistent at all – they work perfectly fine – but there is still room for improvement.
- Change the bookshelf recipe to one that does not include books – for example, six wooden planks and three wooden slabs. Make the bookshelf craftable in all six wood types, and introduce different textures accordingly.
- Add a GUI to bookshelves. When opened, the GUI should have three item slots that the player can fill with one each of a book, an enchanted books, or a written books. (Newly crafted bookshelves would be empty.) The texture of the bookshelf should change according to the number of books inside it, much like a brewing stand.
- Each slot of naturally spawned bookshelves (found in village libraries, stronghold libraries, and woodland mansions) should now spawn with either nothing, a regular book, or an enchanted book (all enchantments equally probable, any level of the enchantment equally probable).
- The number of enchanted books included in the bookshelves surrounding one’s enchanting table should have a positive effect on the probability of getting multiple enchantments on any item enchanted at that enchantment table.
These changes would have an impact on several things in Minecraft.
- Builders would enjoy having the texture of bookshelves change in accordance with the wood type used, because it would make bookshelves fit better into a wider range of builds.
- Exploring would be positively affected. Imagine the thrill of searching a village’s library for enchanted books to steal! And finding a stronghold library would turn into a veritable treasure hunt for enchanted books as you rummage through each bookshelf with hopes of getting something amazing.
- Enchanting would also be impacted. With the above changes, creating a good enchanting setup would become a gradual process of adding more and more enchanted books to your bookshelves. This would give a use for enchanted books that a player might otherwise find useless. And in return for the effort, a late-game player would be much less likely to be disappointed by their enchantment sessions.
Thank you very much for reading my idea!
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