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Commands To Change Sky Color

under review

23 Comments

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  • 2
    Registered User commented
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    To define a custom biome may be better.

  • 4
    Registered User commented
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    Would this change what the colour looked like for all players whenever they were in any area of that biome? I feel that would be much easier done with a resourspack? Possibly, adding to the other comment about being able to define biome properies, if you could pre-define different ones as a json file, and remap what inworld biome id matched what biome propery file, on the go with commands, then that would be a much more powerfull and generalisable feature, where you could make the precise thing op asked for, just changing the colour of the sky, but also other things, like implementing seasons using funktions, or incrementing difficoulty levels for ctm maps, and so on.

    Also, then, testing for sky colour would be the same as testing for what biome a player or entity was on? Testing for biome would be vary usefull feature.

  • 3
    Registered User commented
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    I wanted this to be done with resource pack as well that is why I made a separate feedback post for sky color in resource packs.

    https://feedback.minecraft.net/hc/en-us/community/posts/360028298852-biomes-sky-client-json-To-Resource-Packs




     

  • 1
    Registered User commented
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    All for this idea, great for custom maps and honestly just finally being able to change the atmosphere.

  • 0
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    I like the idea it would be very useful for map makers (like myself) you could turn the sky grey in a post apocalyptic scene you could turn the sky pink for a nice scenery, but I think there should also be a /skycolor reset command just in case you make a mistake or something 

  • 0
    Registered User commented
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    This could not be possible as the sky colout is part of the in-game archives
    So it can be change with texture packs but not with commands

  • 0
    Registered User commented
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    Different color would be cool

     

  • 0
    Registered User commented
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    In the April fools update different dimensions had different sky colors, it is possible that is a sign this command is coming

  • 0
    Registered User commented
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    牛逼测试

  • 0
    Registered User commented
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    We need to be able to set sky colour on a per-dimension basis as well as per-biome, including custom dimensions if we ever get them.

  • 0
    Registered User commented
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    I am currently trying to make a blood moon event where zombies spawn in my world and this would be super helpful to make the sky red

     

  • 0
    Registered User commented
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    sky colour is built into the biome files. This would be impossible to achieve without changing that, and if mojang where to change that it would take away capabilities from custom biomes, which isnt a good idea.

  • 1
    Registered User commented
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    This Is Already Exists(sort of)

    On Bedrock : /fog

    On Java : Some Sort Of Biome Modification In Datapack.

  • 0
    Registered User commented
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    /fog has the same effect of changing sky colour

     

     

  • 1
    Registered User commented
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    There is a way you can currently set the sky color in a kind of limited fashion. I think it is the /fog command

  • 0
    Registered User commented
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    Good idea!

  • 0
    Registered User commented
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    That almost exist in bedrock and is /fog

  • 0
    Registered User commented
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    not sure what version you are talking about but bedrock has /fog, that can work

  • 0
    Registered User commented
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    Don’t forget RGBA

  • 0
    Registered User commented
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    I feel like this should be an addon modifier only.

  • 0
    Registered User commented
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    We need this

  • 0
    Registered User commented
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    Be awesome if you could set different sky coors via different biomes as well

  • 1
    Registered User commented
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    great idea.