Many controller players, myself included, feel that we need more control over our character. Even at 100 sensitivity, turning around feels sluggish and unresponsive, which makes gameplay frustrating.
Improving this would bring several key benefits:
1. Reduce the gap between Java and Bedrock PvP, making the experience more balanced.
2. Give players the ability to play at their preferred pace, rather than being limited by sensitivity caps.
3. Encourage higher-skill controller players to play by allowing more precise and responsive movement.
A simple tweak to sensitivity scaling or input responsiveness could make a huge difference for controller users. I hope the devs take this into consideration!
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