I imagine the Warden POV should (obviously) be a dark screen but anytime the Warden hears a sound emitted from a mob or player, the Warden will envision a bunch of blue flashing souls that act as a guide for the warden, when the Warden approaches these souls they fade away, Or the Warden instead envisions a couple of “Rings” as a guide ( for example: A water droplet falling into a puddle )
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