Hello developers! This game is awesome! A few tweaks could be implemented but is overall a fantastic time occupancy/mind relaxer when it comes to building and creativity! I feel if you guys added some sort of variants like tasks that could acquire unlockables only obtainable through such (non craftable) it'd definitely have players explore a little more intuitively. Possibly armor variations that can only be used against certain mobs, or even enchantments that could make you run faster. Ideas are ideally endless on the subject I could even see a potion where you mine twice as fast but it is capped at 2 minutes and isn't stackable, but if you aren't careful it could break precious ores. Maybe a biome(patch of blocks)/mob that has the capacity to disenchant what you have whether that'd be armor/pickaxes or both to keep miners a little more focused on their excavation journeys. I also think if villagers had a bigger trading capacity and would be willing to take other items as form of payment (instead of emeralds only) that'd be pretty neat too. A possible wandering trader variant that sells seldom items and or a current one that sells items to your liking depending on the frequent purchasing/relationship with them. So many things could be added and obviously it takes time and investment to ever consider a feasible outlook on any of these ideas but quite honestly the game is wonderful as it is and whether or not anything gets added that is ok it is plenty of fun thank you Mojang!
Please sign in to leave a comment.
0 Comments