Tin Ore would be found in the same levels as copper and iron, somewhat common everywhere and appears most abundantly in mountainous biomes. Tin ore will be colored hex #79725f (rgb: 121,114,95), and a new "alloy" item, Bronze Alloy. The Bronze Alloy recipe will be 7 slots of Raw Copper, and 2 Slots of Tin Ore, similar to the real-life composition of Bronze Alloy. Bronze tools & armor will be similar to Iron in durability; however, it will be similar to Gold in its strength, turning the armor upgrade system into this: Leather --> Chainmail --> Gold --> Bronze --> Iron --> Diamond --> Netherite. The tool upgrades will become as follows: Wood --> Stone --> Gold --> Bronze --> Iron --> Diamond --> Netherite. Other things Tin Ore would craft are Tin Cans, Tin Cups, Tin Vases, a holdable and placeable Tin Lantern as an alternative for the default Lantern which uses iron, and Tin Chains, which can weather, similar to copper. Weathered Tin Chains can be broken easily. Now, I will address Zinc. It would be colored similarly to iron ingots, but with a bluish tint. 3 Zinc Ore and 7 Copper Ore can be used to make Brass Alloy, which can be used for decorative purposes. For example, Brass can be used for Brass Lanterns, Brass Horns which will be a reskin of the cancelled Copper Horn, Bronze Cauldron for early game or creative mode, and other things.
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