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Fletching Table to “Mastery Table”

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    •HUNTER: increases climbing & swiming speed, XP efficiency, & decreases player sound range.
    Tiers 1-3: +10% climbing & swimming > +10% C & S, +10% XP, -10% hostile mob detection range > +10% C & S, +15% XP, -5% mob detection, +10% crouch speed & critical damage.

    Training Mob (tier 1-3): spawns a rabbit & 2 enemy armored wolves (spawn 1 more near rabbit every 2 minutes (trial fails if wolves kill rabbit) & rabbit only takes damage after all nearby wolves are gone). > spawns this rabbit & a small pillager raid. After defeating the raid, a chorus fruit will drop which the rabbit must eat. > spawns rabbit that teleports when staring at it (has 40 hearts, can swim, spawns 2 others on death), and when near a 20 block radius of them, they give player withering. Every death inflicts 10 seconds of darkness.

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    Registered User commented
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    The ribbon & "Training Mob" are a bit too complicated for Minecraft, so they could just be an Add-on. The use of a "Mastery Table" and finding stat/skill scrolls by themselves would fit Minecraft better. Stats can be checked in Mastery Table's GUI & upgraded similarly to a smithing table (perhaps by using more XP & adding the same type of scroll).