Wizards who spawn in wizards' towers would incentivize players to climb tall mountains and see more of what Minecraft has to offer.
wizards would have a trading system where if you throw them a tool and them an ore they will give it random enchantments, with the quality depending on the rarity of the ore thrown. Wizards trades would allow players to have multiple of the same enchantment type on a piece of equipment such as Protection II and Fire Protection I on the same chest plate if hit the wizards would become aggressive and stop trading while also:
- summoning husks, spiders, and other weak hostile mobs
- duplicating like the illusion
- using splash potions like witches
they would only spawn in mountain biomes in their wizard towner which contain enchanted books similar to a stronghold library and the wizards would drop unique splash potions with stacking effects like Regeneration II and Jump Boost III.
This would incentivize players to explore and interact with the Minecraft world more often, also incentivizing them to not stay in one location as wizards will disappear from their towers permanently after death or a number of trades, stopping farming.
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