New late-game weapons to make progression more fun, each type of book being locked behind a boss (cannot be crafted, only one per world). All spell books use XP to charge attacks.
- Red (fire) spellbooks throw a ghast fireball that doesn’t destroy blocks, just causes explosion that burns only mobs (charging would increase the size of explosion), which can be found in nether in a new structure with wild blaze boss, then dropping key to chest.
- Cyan (lightning) spellbooks would cast a horizontal lightning bolt straight in the direction the player faces (max distance: 50 blocks) but if staring at ground the bolt goes straight up out of block face. Charging adds 10 seconds of charged effect on player, increasing speed & haste & adding thorns, and summoning lightning on yourself with this effect would let out a charged creeper explosion(no damage to player, but does destroy blocks). Can be found in a sky monument or new type of ocean monument.
- White (ice) spellbook launches ice block in front that explodes on impact, freezing mobs and knocking them back, sliding them off ground. Charging would cause blizzard around player in an increasing radius, slowly spreading white dragon-breath, where if player has frostbite gains resistance & regeneration. Can be found in a structure in ice spike biome w/Iceologer guards.
No limit to charge attacks (rewards excess XP), fire spell can blow out snow spell, snow spell can stop burning, lightning can delete uncharged projectiles if timed right,
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