Java Villages are so much better; you can stack them, you can trade easier, and the whole process is pretty straight forward.
Whereas on Bedrock Edition, you need to run calculations and learn a thing or two to get started. Iron Farms are garbage, (mean no offense) but you can't stack them, you have to kill anything and everything that keeps iron golems from spawning within as short as time as possible. You have no easy way to figure out where the village center is, unless you take extra time to destroy beds, bells, and workstations. (All of which is time consuming). I understand that the Villager system is based on the mob spawning systems on bedrock. But come on, theres active differences between fun and annoying.
I don't want to have to do complex mathematics, run tests for hours, and further more waste time on something that gives terrible results in comparison to Java, which for everyones information, has insane mob farm rates and you can actually get things done.
I mean no offense to Bedrock Edition Developers. Its just that we (the Bedrock community) have spent years studying in on mob spawning rates only to come to the conclusion that such rates (that Java has) is impossible. We can only get a mere several stacks of iron in comparison to the thousands of stacks Java farms can make within a day. So in conclusion, please revamp the Villager System and for that mater, the whole mob system in general.
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