Minecraft finally became relevant in 2019 after going under the radar. People wanted a villager rehaul, Minecraft gave a villager rehaul, people wanted a nether update, Minecraft gave a nether update, people wanted a caves update and they got a caves update--and yes, the road to getting an update was rocky, but it was still achieved in the end. Now, Minecraft is just ruining the game by adding a series of unwanted and unwarranted updates that are solely to make certain aspects of the game "less OP" and to make certain perks more difficult to achieve. The community did NOT ask for an updated netherite recipe, nor this ridiculous villager update that makes trading with villagers even more of a chore. You're telling me I have to go to 12 different biomes to get all the enchants I want? And even then, they won't go to maximum enchantment level? Which ludicrous, knuckle-dragging intern at Microsoft came up with these dumb ideas? And how the h3ll did they get passed? The point of an update to a game is to add more content to make the game more interesting and add to the experience, such as more adventures, items, loot, biomes, etc. The point of an update is NOT to make it so you have to grind more and spend more time before you can get good armor and loot. This is why I say the downfall of Minecraft is going to begin, it's going to go back under the radar again and join the multitude of games corrupted by penny-pinching, soul-sucking, big-tech companies like Microsoft.
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