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131

Let's talk about Bedrock Recipe Unlocking!

108 Comments

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  • 1
    Registered User commented
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    You can also add the sound of Java edition when I unlock any kind of recipe or achivement.

  • 3
    Registered User commented
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    Instead of sliding down it should slide to the left like in Java also you should be able to decide if it pops up on the left or right Please Add These! :)

  • 11
    Registered User commented
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    I think if this is added it should be a settings option. It could be set by default on, but when you feel like you don't need it anymore then you could disable it.
    I'm also not very sure if this would be a quality of life feature thinking that new players won't be able to see what they need to aim for if they don't know how to get sticks for tools and don't have a tree/bamboo nearby to unlock wood.

  • 4
    Registered User commented
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    it is good addition to bedrock edition we all hope it to be an existing feature
    however there's few things to change
    1-the texture of the notification does not match the current UI
    2-the animation is fast. it function kind of too fast when appears and disappear
    3-make it like java edition

  • 1
    Registered User commented
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    I love this feature, however I do wonder whether the /recipe command will come. I think it needs to, and would be AMAZING it it were, especially for map makers!

  • 0
    Registered User commented
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    This is amazing . it will make new players having a chance to know the game better

  • 5
    Registered User commented
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    If you're going to do this, I want you to be able to change it on the setting screen.

  • 4
    Registered User commented
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    Pop Ups in game are annoying in most instances. The length of time a tool's info shows on screen is too long when switching between them as an example. This is something that is for a specific set of players (new players) and thus should be something that is togglable or not implemented at all. 

  • 6
    Registered User commented
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    I don't like the feature because you can no longer see which items you need for something you want to craft.

  • 1
    Registered User commented
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    please add a way to see recipes for things you haven't found yet so you can know to what to find to make something like how it sorta used to work.

  • 1
    Registered User commented
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    Next make the java UI larger with more context, like c'mon Java is on a computer - computer = large screen 🤷🏻‍♂️ it just makes sense

  • 0
    Registered User commented
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    この機能はとても嬉しいです♪😆

    ですが、レシピもJava版と合わせるのであれば実績もJava版と同じにして欲しいです!

  • 1
    Registered User commented
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    This Is Amazing! I Hope Java Acheivments Comes Soon! I Dont Like How You Can't Turn it Off In Settings! 

  • 1
    Registered User commented
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    After reading people's comments on recipe unlocks, I am starting to feel like it is a flawed feature fundamentally. I still don't think the game teaching you about recipes is a bad thing but it does kind of suck to have recipe book-crafting functionality locked behind it.

    I feel like instead what would be better is the game notifying you, for the first time only and depending on what the recipes currently unlock by, that there is a recipe in your recipe book that you might want to craft.

    The recipe book functionality itself is unchanged and you can still go about playing the way you're used to. And if you get annoyed by the recipe suggestion toasts, then there can simply be an accessibility option to turn them off. Feel like this is the simplest solution.

    Basically keeping the notifications (and making them optional), but not gating functionality behind them (but if you do want to, then there can be gamerules for that, such as the doLimitedCrafting gamerule on Java)

    The main thing I really like about recipe unlocks is teaching players about new things they can craft once they get an appropriate item or are in an appropriate context. I do not really mind how it is currently implemented but I can understand why people are upset because it is basically taking away functionality from the recipe book until you unlock the recipes. Also, as the feature stands right now, it is not optional, which some players do want.

  • 0
    Registered User commented
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    its cool but i think the noti sound should sound diffrent to like javas or somthing or remove the sound  

  • 6
    Registered User commented
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    I didn't like the new feature for 3 reasons:1: this feature is annoying for long-time professional players, this feature is more useful for new players because they don't know the recipes, but for older players in the game they already know all the recipes and not having access to the full recipes is something very annoying / 2:The recipes are zeroed when creating a new world, Bedrock's achievements are valid for all worlds and not just for each one, with the new feature always when creating a new world you will lose all the recipes and have to conquer them all again, and this irritates because it is something you already know,  so you shouldn't have to learn again,So the recipes should be valid for the whole game and not for each world individually/3:Notifications appearing all the time on the screen is terrible,always when unlocking a recipe appears the pop-up on the player's screen ends up being something too annoying,you are venturing into your world when out of nowhere you hear and see the pop-up appearing on the screen"as if it were an ADVERTISEMENT"is so unbearable that it would be very boring to play,as if it were no longer enough the achievements appearing in that large rectangle on top,it should be something smaller,less scandalous and more discreet audible warning,So less hassle.In conclusion:when creating a world have how to activate or not,and can change the option when editing a world already created if the player has already gotten angry and does not want more.

     
  • 0
    Registered User commented
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    Registered User, I agree. They should make OreUI JSON-based to add mobile hovering, overscroll animation, impove the responsiveness and allow us to modify it.

  • 0
    Registered User commented
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    Great idea, it makes us look into the new recipe and see we are progressing in the game possibilities.

  • 0
    Registered User commented
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    It would be cool to add cookbooks to furnaces and other functional blocks, which is only available on the crafting table in the Bedrock edition

  • 0
    Registered User commented
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    I want the integrated recipe unlock to be the same as the Java Edition recipe unlock sound.

  • 0
    Registered User commented
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    I like it, I feel like the sound is a bit weird since it's the same for invites and download/import notifications. I think it needs to (no pun intended) sound a little bit simpler like a ding if that makes sense

  • 0
    Registered User commented
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    The latest Bedrock Beta (1.20.10.21) introduces recipe unlocking as an experimental feature! This feature, previously exclusive to Java Edition, allows players to unlock crafting recipes simply by collecting related items, making it much easier to quickly build up your recipe repertoire!

    As this is still in development and some of the unlocks have changed from what players may be familiar with in Java Edition, your feedback is important - does the unlocking criteria feel right, does it feel intuitive? Let us know what you think in the comments!

  • 0
    Registered User commented
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    I think it would be great if the toast could slide in from the right to the left, just like in Java Edition.

    Also, after a few recipe unlock toast, the default notification sound starts to get annoying. I believe using the Java swoosh sound as the default notification sound for recipe toasts would be a much better fit. 

  • 1
    Registered User commented
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    Will if you added this feature can you add advancements?

  • 1
    Registered User commented
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    This is almost Perfect, I know that the Recipe Unlocking uses the same Tech as Toast Notification (Game Invite Popup/Addon Install Popup) that's why the Time for the Notification can be increased via the Toast Notification Slider in Accessibility Settings, that's also the Reason why Recipe Unlocking has same Sound as the Toast Notification sound (Xbox Notification Sound) and uses the same colour as Toast Notification which is black, which feels Faithful to Bedrock Edition and matches the Ore UI theme Perfectly and should be kept like that and maybe decorate it more by adding some borders to it, nothing needs to be changed except increase the Time of an item shown in the Recipe Unlocking Toast Notification because it quickly Swifts through all the Items unlocked even after Increasing the Time of Toast Notification and the sound, decrease the Volume of the Xbox Notification Sound not just in Recipe Unlocking but from Toast Notification in General like Xbox Game Invites and Addon Installing.

  • 0
    Registered User commented
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    Foi um ótimo recurso,mas faltou as conquistas por que tem gente que não consegue criar uma conta

  • 0
    Registered User commented
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    Devia ser assim também nas conquistas, ter essa mesma notificação nas conquistas

  • 0
    Registered User commented
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    I suggest to change the sound when the notification appears from the xbox achievement sound to a whoosh, and also make it appear from the side, like in Java Edition.
    this would greatly improve this feature

  • 2
    Registered User commented
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    I think an ideal solution is to add an option when creating the world called "unlocked recipes", this option would not prevent achievements.

    New worlds would have that option disabled by default, and it will be up to each player to keep it enabled or disabled, depending on their preference.

    This option could be turned on or off again after the world has been created.

  • 0
    Registered User commented
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    This kinda feels like what Bedrock has been missing. Or at least part of it.