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1

Warden easier to defeat

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  • 0
    Registered User commented
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    This could be where a goat horn could gain an actual function, by being so loud to actually deafen sculk sound systems near the user, resetting the warden's aggro state as well. "Near" meaning within melee distance more or less, so it's still risky to use against the warden, because you have to get so close in order to prevent the whole warden encounter from being completely trivialized.

    A direct impact explosion from a firework or tnt may also have a similar effect, but maybe with a counter shot of the enraged warden's sonic blast in the direction that damage came from, making firework crossbows and impromptu tnt setups not quite as viable as they may seem at first, but still worthwhile in a pinch.

  • 2
    Registered User commented
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    Bro, that's the point, The Warden is Unkillable

  • 1
    Registered User commented
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    Funny, since they're intended/designed to be avoided and not slain. Use mods, otherwise.