Villagers get new mechanics: you can buy some items from a villager of your profession (as it is now), and some items can only be ordered in advance (a sword from a blacksmith, a pie from a farmer, etc.). The player pays the villager in emeralds, and the villager goes to his workbench and crafts the item. It only has a certain number of slots to fill with that item, which are displayed as a horizontal bar below the item in the trade menu. After manufacturing, the player can take the produced item from the villager for free (since he had already paid for it before).
A new type of villagers also appears - the village merchant. He will have the assortment of products that corresponds to the professions of the villagers in the village (in order to get one new type of goods, he must go to the villager and "trade" with him), but the number of goods will be less than that of a villager with a profession, and the price will be higher. For example, in a village there is a farmer and a blacksmith. The village merchant will sell cakes and swords, but all goods will cost an emerald more and are very limited in quantity. The player will have two options - either pay less and wait for the goods to be made, or buy them more expensively from the village merchant. The idea needs to be improved.
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