This problem is common to all players whose native language uses non-Latin scripts.
Minecraft: Java Edition has been translated into various languages through Crowdin. However, no input system other than the Latin alphabet is supported.
I'm going to talk about my mother tougue Japanese as an example, but I believe that almost same problem in Chinese, both which needs to convertion when typing.
When inputting Japanese with romaji(the most common), you must first enter hiragana using romaji, then press the space key to convert it, and press the space key to confirm.
In Minecraft, there is no interface for conversion, so currently characters are not displayed on the screen until they are confirmed, and Japanese input is usually done via a form appears in the upper left corner of the screen. This form is not displayed when Minecraft is in full screen mode, so when entering Japanese, the screen must be zoomed out each time, which reduces the immersive experience of the Minecraft world and makes chatting troublesome.
My proposal is to implement an input system on the Minecraft interface, and to introduce a system that automatically switches to japanese input when the chat box or other input boxes(exeption: chatbox were opend with / key to input command) are opened if the language setting is "Japanese". And when they close the chatbox, the input system must be turned to latin(nevertheless, you try to walk forward and find that you can't move, and you see the form with letters "wwwwww").
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