Avatar

cranzag

  • This would be a new sculk block crafted from various sculk materials, such as the sculk catalyst and echo shard (to give it more uses). Similar to a totem of undying, this activates when the player...

  • This would be another variant of the zombie nautilus. It would spawn in colder oceans, but instead of being an additional thing growing on the shell, this variant would actually have no growth on i...

  • Clouds should be made of blocks and come in many different shapes and sizes. They should have different formations and landscapes much like the land below, but based on actual cloud shapes irl. The...

  • Similar to how grass doesn't just abruptly change colors between biomes, but it gradually fades into the next, rain should do the same. It shouldn't be raining in one block and then have no rain ri...

  • Currently shadows in Vibrant Visuals are pixel consistent which looks great, however I think it would be nice to have the option for shadows to be block sized instead of pixel sized. Everything els...

  • This isn't armor trims for nautilus armor, this is an armor trim for player armor, that makes player armor look like the stripes on a nautilus' shell. They could either be horizontal(ish) stripes, ...

  • You should be able to select multiple options for the topic of your post. For example, you can choose "Mobs, Animals, and Non-humanoids" as well as "Mounts of Mayhem". Additionally, you should be a...

  • Unlike in the Nether, clocks shouldn't spin randomly in the End. They should instead act like compasses for the End Flashes. They would point to where End Flashes are happening or are going to happen.

  • This would be a creature that eats (some?) items and breaks them down into their various crafting components. Like how smelting tools only gives you a portion of the materials back, this may not al...

  • To be clear, I am not asking for the Trident to be made exactly the same as Spears, or vice versa. I just noticed that when the trident's melee attack is used, it is swung like a sword, and I don't...