EndingTable1089
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Maybe witch warriors could just have simply swords with poison aspect. Same health and damage resistances as a normal witch.
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Sculk is a living thing. It contains liquid and is deep inside of freezing cold caves. Why would they light on fire unless 5 or less blocks from a constant source of flame?
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How would sculk get into the nether? and why would a ghost be tameable?
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Iron golem already does this.
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We already have boats, minecarts, tempting mobs to push the villager, and even just talking to the villager so they walk to you.
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I think it would be more consistent with villager canon if it only attacks mobs, so only spiders and ravagers would be on their list of hostile targets.
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What do you suggest be traded for emerald blocks? Maybe higher stacks of stackable items or multiple enchantments per book/tool/armor?
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Why would you want to make Iron Golems agents of conquest? They are meant to be exclusively proactive agents of conquest.
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What would Charred Dirt do? Would it be able to be turned into soil or paths? Would plants grow on it?
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Would these trims be found only in the end? OR could they be found in all dimensions with rarity decreasing from Overworld-Nether-End.