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ExpertCoder14

  • I agree with this, but to stay consistent with the way that Minecraft commands work, the syntax for using scoreboards with this should be in the form of /execute store: execute store result attribu...

  • Comment from Dinnerbone on Reddit detailing why player data modification isn't possible: So let me preface this with the hopefully clear message that NBT is internals and will never officially be ...

  • I'll second this post because of the ability to have it all in one function. In the meantime we could have a check before each step of the inner function: execute as @e[type=cow] at @s run say Step...

  • Just so you know, the message "player fell out of the world" was actually a remnant from Minecraft 1.7 and below. It used to be that the /kill command dealt 3.4×1038 void damage to kill entities. H...

  • This is a very interesting proposal. Unlike Java Edition, Bedrock Edition doesn't keep its legacy versions, instead, you're forced to update and it's a point of no return. Backwards compatibility i...

  • While it may make sense to want to push a player out of your server, it doesn't make any sense to force a player into your server. Are you suggesting that when you "unkick" a player, they get pulle...

  • If you want to kill someone with commands and display a custom death message, it's already possible, by running the following commands: gamerule showdeathmesssages falsetellraw @a {"rawtext":[{"sel...

  • I agree with the changes to: /ban: This will make more sense in the banning system, similar to how /scoreboard has all its operations in one command. /locate: This will make more sense for sure ...

  • Yes, have the Lock tag be just like the item, without the Slot and Count tags. For example, something like this: Lock:{id:"minecraft:tripwire_hook",tag:{display:{Name:'{"text":"The Key"}'}}} would ...

  • This would be better suited for the Blocks, Tools, and Items category.