Xavier Hervy
Activity overview
Latest activity by Xavier Hervy-
Xavier Hervy commented,
Why ?
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Xavier Hervy commented,
I agree with you , we need a random function. I disagree on the form, I would suggest having a random command: /random [min] [max] And using it like: /execute store result score @p randomMap run ra...
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Xavier Hervy commented,
You can already do this (at least in JE 1.13.2) execute store result score @p pos_z run data get entity @p Pos[2] 1 scoreboard player add @p pos_z 3 execute store result entity @p Pos[2] double 1...
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Xavier Hervy commented,
I think you can do that already, for example Greater than 1: [score={text=1..}] Lesser than 1: [score={text=..1}]
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Xavier Hervy commented,
Last thing I would like is advertisement in a game I bought. Don't you think we have enough advertisement in our life already? Also when I want to see paintings, I go to the museum or the art gal...
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Xavier Hervy commented,
What do you mean by making a triangle or square, out of block ? Also you do not need 4 coordinate for a square, only 3 or 2 with a direction given
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Xavier Hervy commented,
I think the Villager Banker need a more in depth explanation on how it would work
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Xavier Hervy created a post,
I would really like to be able to access to the Map data such as: Coordinate Zoom Level Markers list type ? (for example, is it a treasure map, then the outline should be draw even if the map have...
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Xavier Hervy created a post,
Some time I do not care about the Y axis. It would be nice if we could do: @e[distanceXZ=..2] (only XZ plan) @e[distanceXY=..2] @e[distanceYZ=..2] and even: @e[distanceX=..2] @e[distanceY=..2] @e...
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Xavier Hervy commented,
@Tom AP Thank you!!!