Dhranios
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I fail to understand what this Still "NBT" would do (this shouldn't be NBT, but a block state then)
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This is not the kind of thing gamerules are supposed to control; additionally, you can use AttributeModifiers NBT on the items.
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These should be settings in the client's menu, not commands
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how is this any different from the current /tag command??
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Allowing fill to place blocks in unloaded chunks is not possible; the chunk'd need to be loaded, and loading chunks takes up memory, slowing the server.
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There's already AttributeModifiers NBT data that can do that.
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It does have all items; but some blocks simply do not exist as items.
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Press F3, the cursor will now show in what direction it'll be placed.If that's not good enough, use structure blocks.
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They'd need to add statistics first, as the scoreboard objectives for that on java are exactly that: the statistics.
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execute if blocks is for comparing areas, not for checking if there's blocks of a certain type in that area; plus this is ambiguous, will it succeed if all are air, or of at least one is air?execut...