tryashtar
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In bedrock edition, the frost walker path is a huge square instead of a small circle from java
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In Bedrock Edition, there is a random invisible solid barrier around Y=-40. This breaks parity with Java Edition for seemingly no reason. Please remove this barrier.
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In Java Edition, chat appears at the bottom of the screen. When chat is open, it is a simple gray bar with a cursor, and all chat history is visible up to a certain point. In Bedrock Edition, the c...
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Bedrock Edition has a file in resource packs that allows you to customize the colors of water for specific biomes. It's called biomes_client.json and allows customization of the following propertie...
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Java Edition added chicken jockeys -- a baby zombie riding a chicken. This was a creative idea and led to an iconic, unique, interesting mob. Back when this feature was ported to Bedrock Edition, t...
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In Bedrock Edition, mobs currently don't render blocks placed on their heads. They should.
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Bedrock mobs are way too red when hurt -- reduce the effect to match Java Edition.
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Bedrock currently has different title screen splashes from Java. The differences are listed here:https://gist.github.com/tryashtar/181b966aeac1f69c3bdc38cebaa576f2/revisions#diff-52b0cc6ee47ed52ea3...
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In Bedrock, switching to an item shows all the information from its entire tooltip. This takes up a ridiculous amount of screen real estate, especially on mobile where space is limited. It is much ...
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In the beta, there are two gamerules that can suppress commands going out of control: maxChainCommandLength and functionCommandLimit. I'd like to propose a single gamerule that handles both. Here i...