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Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

1

Individualistic Custom Food Creation

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    To give an example: Making a meaty tuna sandwitch with most fish allows for 3 buff slots, but bread doesnt increase any buff and fish only gives a fairly small buff to water breathing.
    A mix of meat and some vegetables would provide 1-2 slots, but the healthy ingredients would give better buffs, like extending an effects time or power even.

    Most food Items or food Item groups would be inherently better at some things then others.
    Some inherently buff some or all included potion effects, others give very high base saturation.