- Zombies and other mobs like it would be slightly bent over and would drag a leg or something of that nature.
- Spider’s legs should have a bend in the knee area and their heads should slightly bob up and down as they walk.
- When sheep are grazing their front knees should be bent and their body should be slight tilted forward.
- When the player punches/ swings a sword/ or uses a tool, the animation should have more detail.
- when the player walks or moves their legs/ arms should have joints in the knee/ elbow areas.
- when you look down at your feet you should be able to see your lower body and it’s animations.
- when mobs die they should fall over like mobs do in Minecraft dungeons or something similar to it, once they lay there for about two seconds in that animation they should turn into the classic puff of smoke.
I can not put all the animation suggestions here, so over all, I think the mob’s and entity’s animations should be more detailed and their bodies should have more joints.
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