Bundles are meant to be an early-game general storage, since they can hold a stack of any item inside
However, this doesn't really help with unstackable items, and there is room for improvement, so here I have some ideas for bundles and bundl-like items
Expanded bundles
Bundles should be able to stock between 4 and 10 unstackable items
Quiver
A special bundle that holds arrows. We can load a Crossbow with a quiver; in that case, it would require a longer charging time (aproximately 5 times longer), however, instead of using arrows from the inventory, the Crossbow will only use the arrows of the quiver, and it wouldn't require reloading after each shot, however there would be a .5 second cooldown between shots
Potion bag
Special bundle that can contain 16 throwable potions. When right-clicking while in a hand, it will throw a random potion from the bag, with a .5 seconds cooldown
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