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Discuss biomes and dimensions, including existing areas of the game and ideas for new ones. Share feedback on world generation, exploration, environmental features, and unique experiences players can discover.

7

1.20 end biomes

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    Registered User commented
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    Maybe not so similar to overworld; the End dimension is designed as a barren landscape. Any flora it'd have should be "alien" and minimalistic, like the chorus plant. Chorus forest could be a thing, though, with more of a density of them in the biome. Not sure about mountains, but maybe mounds of ragged endstone or various endstone brick ruins. There could also be biomes of more cave-like islands, and ones that are more shattered in a peculiar way. End cities could be revamped.

    No netherite here, that is exclusively nether material/source only.

  • 1
    Registered User commented
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    btw, for chrous forest, which have huge chrous tree , it can have a void and shadow variant. the shadow varient is purple like the current chrous plant, for the void variant, it have a darker blue appearace, simaalar to ender pearl. for end ore, we can have ruby, sapphire and jade, which can enchance your elytra instead. and sinksand hill which feature sand that reduce your jump height