Hello! I believe it would be a good idea to have customizable controller deadzone settings in Minecraft for all platforms. For those who don’t know, controller deadzones are the region in which your inputs will and/or will not register depending on how hard you press the button or analog stick. For example, an analog stick with high deadzones settings will take longer to process inputs than an analog stick with low deadzone settings. I believe that taking a look at Call of Duty: Vanguard and Call of Duty: Black Ops Cold War controller deadzone settings will help you (Minecraft developers) get a reference point as to what the settings should look like and function. Trigger Deadzones are also important as they function the same way analog stick deadzones do. Being able to customize how fast your input registers will make your game far more enjoyable for console players and avoid issues that are unfortunately still present within the game, such as not being able to properly aim with a bow/crossbow. Thanks for reading, I hope this is implemented sometime soon!
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