This would be great for 1.20...but first let me list off my ideas for it
1. 5 new biomes the toxic which adds new materials such as toxic waste and adds a new mob called the irradiated enderman
2. The crystal isles adds glowing crystals and a new ore type better than diamond but worse than netherite and 2 new mobs the glow mites and crystal creepers
3.the shulk fields adds armoured endermen and shuliam an Oreo for better armour than netherite and shulk grass
4.the radiant canyons adds a new stone type called marstone and a new wood type called mystian wood
5.the ender forests adds 2 new structures the charged temples and the endermite nests as well as a new would type shock wood and rad wood and a new stone called charstone
Please sign in to leave a comment.
0 Comments