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More skill based Enchanting

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    I think we need a new enchantment table where we can pick enchants from surrounding storage, so it's luck to get an enchant but you put it into storage bookshelves where the new enchanting table treated it as a master copy to pull from, to balance more XP and more lapis to enchant. This would keep the enchantment table as is useful (as a source besides treasures) but reduce the randomness, especially if the ingredients for the upgrade are late game, maybe in he ancient cities?