I think the Fletching Table should be remodeled into a 'combat' table where, providing the table with a valuable (e.g. Emeralds), you can further enchant weapons, either to give them more attack damage, attack speed or attack range (make them mutually exclusive for balance). Due to the Combat Update adding essentially an autoclicker for attack, these changes could carry over when the Combat Update eventually comes out. To balance even further, if you increase attack damage, your weapon gets decreased range, etc.
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