There are simply 3 more things of which i want to be added to make tridents equally used just as swords: 1. For java edition drowned zombies should not only be classified as undead but also aquatic, this makes clearing out drowned zombies much easier with impaling, and since it is already a feature in bedrock, why not make the same for java. 2. Making sharpness applicable to tridents but making them incompatible with impaling, its the same principle of how sharpness isn't compatible with smite and bane of arthropods which are mob specific enchants, and like i said earlier i want tridents to be equally used as swords, so this could bring up that possibility. 3. Raising the max level of the channeling enchant to up to level 3, basically each level gives different access to the players if summoning a lightning strike in different weather conditions, level 1 would restrict the player to summoning lightning only in thunderstorms, level 2 would grant them access to both thunderstorms and rainy, and level 3 is where they can even summon lightning from clear skies, really we mostly ever used channeling for getting charged creepers and such, combat wise it is not used as much especially with the rarest weather condition. Well i dont think this is gonna get much attention but i tried...
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