Projectiles shot from dispensers should apply knockback
I recently made a small parkour course with dispensers shooting out snowballs as a extra challenge, after setting everything up I found out that snowballs (or any other projectile) shot from dispensers dont do any knockback at all.
Searched online for a bit to see if this was some unresolved bug but on the bug report site it said that it was working as intended.
Altough it really isn't a big thing I think it's a really strange feature to not apply knockback exclusively with dispensers, not having knockback doesn't really add anything and you can do a few things if they would be able to.
Would be great if this got fixed/changed or if we atleast get some option to automatically shoot projectiles with knockback, maybe a new block? maybe a obscure gamerule? not really sure it just seems most logical to apply knockback in the first place.
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