Minecraft has a lot of blocks, but what if they had more? Why do we need them? Please don't just add lists of things - these will be marked as spam and removed! Also, no furniture, guns, or vertical/"sideways"/"upright"/"standing" slabs (yes, we see you).

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Echo Horn, an item that can do a weaker version of the Warden’s sonic boom

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    In my opinion farming sculc shriekers could be annoying for a casual player and their amount in a deep dark biome is quite limited. Instead I suggest that maybe the horn should have around 64 uses and only be repaired with echo shards (no mending). And then you could intorduce some cool way to farm the shards. I am thinking about beeing able to stun the warden for 1-2 seconds with the sound boom which makes it drop 1-3 shards out of its chest cavity, but enrages it immediatly afterwards challanging you to face and succesfully escape the warden which could be a cool especially if they make it even stronger.

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    This idea is great, and I hope an item like this gets added. Since other weapons deal more damage though, how about the Echo Horn deal less damage and more knockback. Maybe it could deal half a health bar of damage in exchange for as much knockback as the Warden's attack does?

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    the noise it could make could be a War Horn kinda thing overlayed over a skulk shrieker and I think it should have infinite ammo because echo shards and goat horns are already hard enough to collect

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    i think this is a great idea i also agree with the idea of having to use shards to repair it.

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    To get echo shards, you must get it from the chests which in turn comes from the ancient city. Because the ancient city is so rare, I propose to repair it (of course it would cost a lot to repair), to also make a way of gaining echo shards by combining sculk and amethyst shard (except you require a lot of amethyst shards and sculk to balance it due to players that might easily just repair it like nothing

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    i donb't think it needs a shrieker, maybe the shrieker enhance the damage. also, instead of durability, a more unique approach is to absorb xp to charge it up. the nummber you get is determined by xp and have a max of 100 xp. you an release a small sonic charge(5 xp), a medium one(20 xp) and a large one(100 xp). it will still have cooldown. in addition, you can add different goat horn/copper horn to it to get different sounds. the charges are based on how long you press and the sculk shrieker. at maximum(the damage is the same as the wardens) can be created using a medium with shrieker or a large one. in anvils, eacho shard can also add 20 xp to the horn. echo shard can be made by right clicking an amythst shard on a sculk block.