I think it would be great if there were improvements made to the information sent client-side. For example, I would love to see a way for people to grab the enchantments on tridents that were thrown on the client-side or to grab entity UUID. There have been a lot of mods that are limited by the minimal things sent client-side and while I understand that adding drastically to this can cause a laggier experience for SOME users, this could be changed by allowing users to toggle what packets are sent to their client and which aren't. It would be nice to see an internal change like that and I think it would really spark massive improvements in the user quality of life experience. I don't know all how this stuff works and how you guys would even get started, but I could totally see it being some sort of "Developer Settings". And actually, that could serve a dual purpose in allowing F3 modification but that's something for another suggestion
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