Currently when creating a superflat world, the syntax is:
minecraft:bedrock,2*minecraft:deepslate,minecraft:grass_block;minecraft:plains
, and the FlatLayerInfo only stores a block, always using the default block state.
You should be able to specify a BlockState like:
minecraft:bedrock, 2*minecraft:deepslate[axis=z], minecraft:grass_block[snowy=true]; minecraft:plains
, to make 2 layers of sideways deepslate with snowy grass_block on top.
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