I have an idea for Minecraft that could make survival gameplay feel more realistic and challenging.
- Skeleton: Arrows cause Slowness for 3–4 seconds.
- Zombie: Attacks cause Poison for 1–2 seconds.
- Creeper: Its explosion causes Slowness for 1 second.
- Drowned: Attacks cause both Slowness and Poison for 2 seconds.
- Falling: Falling from a great height causes Slowness for 2–5 seconds, depending on the fall distance.
These are just ideas and suggestions, not demands. I think these effects could make the game feel more realistic and immersive, while adding a little extra challenge to survival mode.
The effects should be short and balanced so the game remains fun and fair. Mojang could adjust or change these ideas if needed.
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