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Minecraft is boring now.

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  • 5
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    I understand your frustration, as if the game in survival does not have enough creative freedom for casual players. 

    I think this could be solved by a number of things like:

    Having a more in-depth late game options for getting supplies easier, or building more efficiently.

    A overall gameplay loop that lasts longer, or having the late game and mid game take longer to complete. (new bosses, dimensions, or other objectives.)

    A game mode that involves much less grind for items, while retaining the main aspect of survival and exploration. (Somewhere between creative and survival)

  • 2
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    If things like this are troubling you, then you can always go into creative mode and pop back into survival whenever and where ever you please. we should feel lucky that mojang cares about us enough to make so many ways to play, and love playing the game. Building for instance is my favourite thing to do, while my younger brother likes pvp and that catergory. Luckily, those arent the only astects that make it such a good game. Just do your best to find something that you like to do, and continue doing it. It makes me happy to know that people trust this place enough to place all their questions, concerns, and problems at the feet of people that you can look to for help.

  • 2
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    Minecraft has always been like this since the start.  punch tree get mat create and build then explore.  this does get boring but with mods and other features to use in minecraft allows you to avoid the base game for anything you could imagen.

  • 3
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    you got older

  • 1
    Registered User commented
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    I'm in the completely opposite camp. I'm a software developer and I caught wind of "Cave Game" just after it got renamed. We looked into it for several reasons and it was just very lacking of everything in the pre-Microsoft era. There was no game. There was no gameplay. The entire world was bland. The *only* well done thing was the balance between "hearts and hunger" that required you to eat. That balancing act had been a pretty big challenge for open world games since the beginning of open world games and Minecraft has pretty much put that problem to bed.

    Everything else has always needed continuous work to make it fun. It's finally getting there.

  • 4
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    I think the main thing the devs should consider for any game, and especially for Minecraft is, "Does this make the game more fun?" If not, then maybe step back and reconsider.

    Many kids play(ed) Minecraft.  Mine no longer do.  Why?  The game is no longer fun, it's stressful.

    I totally agree with the original poster on this that I use to love the starting game, pop into a world, do all the things.  Now it seems like everything is just a pain, and stressful.  Even later game, the mechanics are now not fun.  I've been playing since 1.8 and honestly 1.18 feels like it went way way to far into modded territory.

    Only less fun.

    Sadly, I think ultimately too many things have been added that don't fit with the Minecraft esthetic.  Yeah I know very much a beauty in the eye of the beholder thing. 

    An option to tone down the number of caves, remove all the holes in the terrain that make it so ugly now, and make the huge mountains super rare so it's not so boring and impossible to explore.  Cut the number of underground caves down by about 50-70% so the world is NOT mostly air below y-level 63.  Remove caves above a certain cutoff.  Silly to have a mountain top be swiss cheese from all the caves.  

    I miss solid ground, and the ability to enjoy exploring the overworld.

  • 2
    Registered User commented
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    I used to enjoy playing minecraft (java edition) with the newest version but when the 1.13 update came i stopped playing any new version above 1.12.2. I now mostly play minecraft alpha 1.1.1 or beta 1.7.2 with mods which i make myself cause most of the mods have been lost due to time or do not exist for these versions. but i do add some of the fetures which I like about the new version for alpha 1.1.1 or beta 1.7.2. like the original ocelot which you could tame before the 1.14 update with some extra skins for the ocelot.

  • 2
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    There isn't a lot to support legacy servers. I'm playing on an old server with The Wild Update and we have to travel thousands of blocks to find the new content with every update. It would be nice to have some content that spawns in old biomes. 

  • 2
    Registered User commented
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    So you're saying that a video game is boring because it's too hard, and you wish it were easier and quicker to get everything and beat the game? I personally find these stances dumb, but they seem to resonate with many people. A game that always updates will never recapture when you were kid. The only real solution is just to play old Minecraft. Also, coal and diamonds generate in caves, so there's no reason to strip mine or look for mountains.

  • 0
    Registered User commented
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    Yeah I agree between the creepy pastas (which I know are not real but they just kind of scare me) and the 1.18 update, minecraft is just not fun anymore. I used to play on the ps3 back in 2017 and it was a lot better than nowadays.

  • 1
    Registered User commented
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    I know it's just not the game that to be It's like ya know getting to easy

  • 0
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    Ill agree, the new mining is terrible. Its just not the same experience as before. Barely making your equipment, having to go to different levels for iron, diamond and whatnot is just unasked for.

    I guess i will simply use modded versions of 1.17

  • 1
    Registered User commented
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    I find that finding one of Minecraft's rare actually beautiful natural features helps bring back the "new world" feeling. Or exploring an interesting area sort of works.

  • 0
    Registered User commented
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    I know how you feel, I literary can't get more then 10-20 minutes in Minecraft unless it's an anarchy server.

    But, I think going back to the super old versions of Minecraft (with the music on), could bring it back to life a little, as that would defiantly give you 8392489398021309812380912908 pounds of nostalgia.

  • 0
    Registered User commented
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    I agree. I'm a casual minecraft player and it can be a couple years in between coming back to it. It seems with every update that I come back to, it's not the same. I think it's great that legacy players have new content to explore and have fun with, but, when an entire world is completely flipped and the game style you're expecting is pulled from under you, it is disappointing.

    I just updated to the latest version and my first two worlds had bugs, then, I messed up by jumping into my old worlds which updated to the new version, I wasn't anticipating it. Now, if I try to downgrade them, they might glitch.

    I installed a lower 1.19 version that didn't seem to have bugs, but the caves were too much, and I can't stand the deepslate. Instead, I installed 1.15 and am starting a new world to see if I have better results. It just sucks, I've spent 3-4 hours in three other worlds, each, only to get frustrated. Now, I'm starting a 4th, it's a little disheartening. I wish you could adjust the 'complexity' in the newer versions.

    And who ever suggested playing in creative then switching back and forth... The point is to be able to play without 'cheating' like that, it ruins the experience jumping back and forth like that.

  • 0
    Registered User commented
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    I believe it's the opposite. I have no trouble at all building or obtaining resources in survival. It's not grabbing my attention

  • 0
    Registered User commented
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    i agree, the way to get netherite armor in the new update is too hard, find a bastion remnant maybe a netherite smithing template will spawn in their get one of them put it in the smithing table and get ONE netherite item

  • 0
    Registered User commented
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    I agree completely. Anyone who suggests that you should have to forfeit achievements by using cheats and creative mode just to achieve the gameplay experience that made you fall in love with the game has no understanding of our sense of accomplishment. If we wanted to play in creative mode, we would, if we want to play with cheats, we can. That's entirely beside the point, and suggesting that we should be happy with being crapped on by the devs after purchasing a product is simply an ignorant point of view.

  • 0
    Registered User commented
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    Your issue is entirely personal and not Mojang/Microsoft/Minecraft's fault at all.
    You make me wish that I could downvote your post.

    Minecraft rocks more than ever. What you feel "you should be doing" is a personal issue you need to work out. I recommend taking this discussion to Reddit if you haven't yet by chance. And if construction isn't optimal for you in Survival, switch to Creative.
    The game loop hasn't changed. It's just as you outline. If you don't like how much time you spend in caves, come back up sooner. Don't go so deep. I wish the caves were deeper. Another 128 blocks more depth would rule (for me).
    You do know caves are far more common than ever now, right? You don't need mountains, I tend to just use mountains to carve out a base into the bottom or otherwise acquiring cobblestone without having to go into a cave, though there is often a cave system going into the interior of the mountain, especially any larger mountain.
    Iron is more common than ever, but they balanced iron armor out with being less durable than in the past, which is annoying in that replacing/repairing armor is a more frequent chore now.

    What I'm definitely unhappy about now is that they increased hostile mob spawn rate a bit and decreased the minimum spawn radius in recent months. This results in much more Creepers trying to blow you apart than ever. There's too many Creepers!