I would like Minecraft to unify crossbow mechanics between Java Edition and Bedrock Edition as much as possible.
Specifically, I would like the following aspects to be consistent across both editions:
- Arrow damage and hit detection
- Reload time, firing mechanics, and reloading behavior
- Firework rocket launching, flight, and explosion mechanics
- The effects of the Quick Charge, Piercing, and Multishot enchantments
- Projectile trajectories, hitboxes, and other detailed mechanics
When crossbow mechanics differ between Java Edition and Bedrock Edition, gameplay guides can become inconsistent, and weapon performance can vary in PvP.
I understand that both editions have their own balancing requirements, but I hope their core crossbow mechanics can be made consistent while preserving game balance.
I want crossbows to work the same way in both editions so that players can enjoy the same experience regardless of which edition they play.
Thank you for considering this suggestion!
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