Knockback enchantment improvement
The warden is near to undefeatable. The only way for you to survive is to run away and hope that it will not chase you. No matter how good armour you wear, you'll still find yourself dead. The good thing is that they don't spawn commonly, but in the ancient city or the deep dark, which is not that common. Unlike iron golems, they have this sonic boom, which can kill you in a blink of an eye, so building up and hitting the warden with a netherite sword is not a very good idea. That is where the new function of the enchantment knockback comes in. The old version is when you hit the player with a knockback sword, the player gets further away from you. What if Mojang also apply a new knockback enchantment regarding the mobs, more specifically wardens. When they scream and sonic boom you, the boom get reflected back and the warden takes damage. You still take damage, depending on how good your armour is, but your attacker takes more damage than you do. That way players won't be so scared when a warden spawns and when the warden chase the players, the players don't need to scream around, jumping off cliffs from fearfulness or other stuff. I hope this doesn't destroy the level of strongness of the warden, but sometimes they are just too frustratingly strong, especially when you die in front of your friends. Anyways, how cool would it be to show off that you defeated a warden with no sword? I hope Mojang will consider this as an idea.
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