The Sniffer could discover more flowers and plants that would serve not only as decorations, but also as ingredients for brewing potions.
Currently, Minecraft's brewing system is quite simple: most ingredients are obtained directly, often from mobs, and then placed in a brewing stand. It would be interesting to introduce a deeper system based on botany, plant cultivation, and ingredient combinations.
For example, combining a specific flower with a Ghast Tear could create a new ingredient that could then be used in a brewing stand to make a potion. Other plants might need to be cultivated, harvested, or processed using a new alchemy workstation.
The flowers discovered by the Sniffer would become useful resources rather than purely decorative plants. Players could experiment with different combinations and gradually develop their knowledge of alchemy.
The goal is not to make the game unnecessarily complicated, but to create meaningful progression around potions that requires thought, exploration, and preparation. This would add depth to Minecraft and give the Sniffer a new purpose, while opening up many creative possibilities.
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