Enchantments
Wind charged I-III
Adding these enchantments will give you the ability to hold the jump button and the longer you do the higher you go with a limit that increases the higher the enchantment rank it works just slightly weaker than a wind charge at 5 blocks at tier I and at tier II it works slightly better than a wind charge at 10 blocks and the final tier, tier III works insanely well at 15 blocks
Wind strider I-III
When applied to wind charged boots it increases your speed starting at the first tier give you 10 percent more speed at the second 20 percent then 30 percent.
Protection I-IV
Reduces the damage given to you the higher the tier, other protections are pliable as well
Unbreaking I-III
Reduces the amount of damage given to your armor stopping it from breaking faster the higher the tier
Mending
Experience that you collect repairs your armor stopping it from breaking faster
Crafting
Ability
At first with no enchantments you can double jump you're slightly faster by 20% and reducing your fall damage by 20% the boots are just like iron boots same protection and durability
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