Uncraftable Totems in Structures (Diamond, Emerald & Netherite)
Description:
If you like this idea, please vote for me! I think it would be amazing to have these features in the vanilla game so we wouldn't need mods for them.
Currently, Minecraft only has one Totem. I suggest adding new, extremely rare types of Totems—such as the Emerald Totem, Diamond Totem, and Netherite Totem. To keep the game balanced, these cannot be crafted. Instead, they can only be found as rare loot inside dangerous structures (like Ancient Cities, Mansions, or Bastions).
When these totems break upon the player's death, they grant massive, legendary status effects. For example, the Diamond Totem would trigger the following upon popping:
Immediate Area Cleanse: All enemy mobs within a 5-block radius instantly die.
Absorbtion: Grants +14 Gold Hearts (Absorption).
Defensive Buffs: Gives Fire Resistance and Regeneration II.
• Mobility & Combat Buffs: Gives Speed, Strength, Haste, Jump Boost, and Feather Falling.
(Note: All potion effects would last for approximately 1.5 to 2 minutes).
Having different tier totems in structures would make exploring end-game dungeons much more rewarding and exciting!
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