Minecraft’s overworld currently has 56 biomes, which is a lot to explore, especially if you’re not planning on going to the end and getting an elytra anytime soon. And as the biome number in-game expands, and with it, overworld content, it would be great for adventurers to not run into the same biomes in areas pretty close to each other.
With this said, I believe that an option to make nearby biomes more likely to be different from each other using a new seed type, would be a great addition! It could be called explorer/adventurer’s seed.
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