When your sword breaks, it should drop a stick and a chance of dropping an ingot or whatever kind of sword it is. Maybe something like wood swords have a 75% chance of dropping a plank, stone has a 75% chance of dropping 1 cobblestone, iron sword has a 50 percent chance of dropping an iron ingot, copper sword has a 60 percent chance of dropping a copper ingot, gold sword has a 50% chance of dropping a gold ingot, diamond has a 35% chance of dropping a diamond and netherite has a 45 percent chance of dropping a netherite ingot. I don't expect it to be exactly like that, but it's just to kind of give you an idea of how it would work. And maybe they could do something similar with other tools.
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