A new multi-tier "Soulbound" treasure enchantment exclusively found in the new dimension, The Sift. Instead of immediately teleporting to the player upon respawn, Soulbound items physically travel through the world back to the player's spawn point, creating a balanced, high-stakes recovery mechanic.
How the Tier System Works (Return Time):
• Soulbound I: 3 minutes (Standard entry-level safety net)
• Soulbound II: 60 seconds
• Soulbound III: 30 seconds
• Soulbound IV: 15 seconds (The ultimate Survival mode cap)
• Soulbound V: 5 seconds (Hypersonic recall—exclusively obtainable via Creative Mode for map-makers/admins to use in custom maps)
Strict Balancing & Restrictions: To preserve standard survival risk, Soulbound cannot be applied to standard weapons, armor, or tools (no swords, pickaxes, or shulker boxes). It is strictly reserved for rare, unique weapons and exploration/navigation tools:
• Weapons: Trident and Mace
• Navigation: Lodestone Compass, Spyglass, Recovery Compass, Elytra, and Brush
By limiting the items and forcing a traveling countdown timer, players get a rewarding, immersive late-game safety net for their rarest gear without breaking survival stakes.
0 Comments
Please sign in to leave a comment.
Post a new comment: